Note: The GTK+ L&F will only run on UNIX or Linux systems with GTK+ 2.2 or later installed, while the Windows L&F runs only on Windows systems. The GTK+, Motif, and Windows packages that it requires are shipped with the Java SDK as: In summary, when you use the SystemLookAndFeel, this is what you will see: Platform The GTK+, Motif, and Windows L&Fs are provided by Sun and shipped with the Java SDK and JRE, although they are not part of the Java API.Īpple provides its own JVM which includes their proprietary L&F. For Windows, the System L&F is "Windows," which mimics the L&F of the particular Windows OS that is running-classic Windows, XP, or Vista. Multiplexing- a way to have the UI methods delegate to a number of different look and feel implementations at the same time.įor Linux and Solaris, the System L&Fs are "GTK+" if GTK+ 2.2 or later is installed, "Motif" otherwise. Synth-the basis for creating your own look and feel with an XML file. The System L&F is determined at runtime, where the application asks the system to return the name of the appropriate L&F. SystemLookAndFeel-here, the application uses the L&F that is native to the system it is running on. It is part of the Java API ( ) and is the default that will be used if you do nothing in your code to set a different L&F. Changing the Look and Feel After StartupĬrossPlatformLookAndFeel-this is the "Java L&F" (also called "Metal") that looks the same on all platforms.How the UI Manager Chooses the Look and Feel.Specifying the Look and Feel: swing.properties.Specifying the Look and Feel: Command Line.Programmatically Setting the Look and Feel.The rest of this section discusses the following subjects: The actual creation of the UI delegate is handled by Swing for you-for the most part you never need to interact directly with the UI delegate. For example, the Java Look and Feel creates an instance of MetalTabbedPaneUI to provide the L&F for JTabbedPane. It is the responsibility of each L&F to provide a concrete implementation for each of the ComponentUI subclasses defined by Swing. By delegating painting, the 'look' can vary depending upon the L&F. For example, all painting in JComponent subclasses is delegated to the UI delegate. For the most part, the UI delegate is used internally by the JComponent subclass for crucial functionality, with cover methods provided by the JComponent subclass for all access to the UI delegate. Most developers never need to interact with the UI delegate directly. The ComponentUI subclass is referred to by various names in Swing's documentation-"the UI," "component UI," "UI delegate," and "look and feel delegate" are all used to identify the ComponentUI subclass. For example, every JList instance has a concrete implementation of ListUI ( ListUI extends ComponentUI). Swing's architecture enables multiple L&Fs by separating every component into two distinct classes: a JComponent subclass and a corresponding ComponentUI subclass. "Look" refers to the appearance of GUI widgets (more formally, JComponents) and "feel" refers to the way the widgets behave. Teaches the basics of Java language.The architecture of Swing is designed so that you may change the "look and feel" (L&F) of your application's GUI (seeĪ Swing Architecture Overview). Knowledge of the graphics programming in Java. The Java 2D tutorial further enhance your The JavaFX tutorialĬovers JavaFX, the modern Java RIA platform. There are several related tutorials on ZetCode. There is also an e-book for Swing layout management process: The Advanced Java Swing e-book covers advanced Graphical user interface for Java programs. Part of the JFC (Java Foundation Classes), which is an API for providing a Swing is the principal GUI toolkit for the Java programming language. After reading this tutorial, you will be able toĭevelop non-trivial Java Swing applications. The Java Swing tutorial is suited for beginners and
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